Tri-Empire

The Imperial Triturative of Tasia (more commonly known as "the Tri-Empire") is a Type If Galactic Power (Tri-Federated Hereditary Monarchy) situated to the west of the Galactic Concordat, and north of the Crimson Armada. In terms of size, it is slightly larger than the Galactic Concordat, making the Tri-Empire the largest known Galactic Power. The Tri-Empire is ruled by a Senate, and governed by three figures of power, which are then ultimately directed by the High Emperor of Tasia Prime.

Unlike most other Galactic Powers, the Tri-Empire is less technologically dependent when it comes to civilian economy and resource acquisition. It is also one of the only powers in the galaxy to allow slavery, as well as a "clines" system. The Imperial clines system is strictly stratified, in which individuals are able to move between certain levels based on money, patronage and influence. Whilst it is acceptable to flaunt wealth, treating people well is a question of honor - and this includes slaves. Having an unpaid debt is seen as utterly dishonorable - an honorable Tri-Empire citizen would sell themselves into slavery to clear a debt they couldn't otherwise afford. And it is also possible for a citizen of the Tri-Empire to leave slavery if they have payed off all outstanding debts.

The Law (the Lex Imperialis) of the Tri-Empire is seen and enforced by the Imperial Council of Representatives, who are lead by the three "Emperors" of the three original Empires. The Council of Representatives acts much like a Senate, but every system, corporation, noble House, guilds and families of high importance are each allowed to hold a single "seat" in the House. The members of the Council themselves are above the law, and can even order executions. But the actions of each Member of the Council can be judged by other Members as well.

In the Tri-Empire, most activities and products are legal, where they otherwise aren't in other galactic nations. However, many things are frowned upon, such as the excessive use of narcotics and cloning. Due to the Tri-Empire's economic policy of wealth projection, many consumer goods, vehicles and buildings have a strong emphasis on opulence, style and quality with no expense spared.

The Three Empires
The Tasia system was once host to a collection of three settled worlds during the Golden Age, and were largely self-sufficient by the time the Age of Dissidence arrived. Thus, when the Age of Dissidence arrived, the Tasia system was largely unscathed through 10,000 years of Galactic torment. This era between the start of the Age of Dissidence and 10,000 years later is known to the Tri-Empire as the "Solar Era", in which the inhabitants and nations of the three planets kept to their own to develop independently. Knowledge of the Galactic Empire of old was common in the early decades of this era, but was quickly misinterpreted as a somewhat divine predecessor to the Tri-Empire.

According to Tri-Empire documents, the Golden Age ended with a unified revolt and uprising of xenos living in the Galactic Empire, and this idea later led to many xenophobic ideologies in the later Tri-Empire. The factuality of this is very unlikely in the wider galaxy, but it held very true to the inhabitants of the Tasia system. Regardless, it wasn't long before the three worlds soon came into contact with one another in the late Solar Era. Tasia Primus had a federated monarchy with a High Duke and a Senate, Tasia Va had a loose confederation of nation-states, and Tasia VII had an authoritarian state.

Unlike the other two worlds, Tasia VII is an ice world that happened to have a nitrogen-oxygen atmosphere. During the Golden Age, the world was mainly used for water extraction and hydroponics, utilizing the subsurface ocean beneath. As such, population centers were never established to house the workers, with the best housing available either on surface instillations or seabases in the oceans. It was remarkable that such inhabitants and facilities were able to survive 10 thousand years of isolation. The key to survival here is the extraction of lithium and titanium from the ocean floor to make plasteel, which was used in the construction of new facilities, sea vehicles and hydroponics farms. Progress was slow, but the inhabitants survived and prospered in order to establish a civilization.

The authoritarian state of Tasia VII, named, "Tenebrae Nation", soon broke free of their ice prison and began to explore and establish outposts on the space near Tasia VII. They soon noticed the lush paradises of the other two worlds with flourishing civilizations, and became jealous. They had endured untold generations beneath the ice in a constant state of survival while their neighbors lived in harmony.

The Wars of Unification
Times were not the same in the beginning of the long history of the Tri-Empire. Just like any of the other Galactic, the history behind the Empire is long and colorful, with a noticeably bloody past. The Wars of Unification were a set of large scale Galactic-wide skirmishes between the three successor states of the old empire. These three successor states would manage to keep a majority of the old empire's technology, with some small exceptions. Each separate empire would hold several key technologies, one would what would become the Dark-Matter Drive, or more commonly called the Shadow Drive, an extremely fast and accurate FTL method, eclipsing that of even the HZ-Drives of the Armada in term of accuracy in precision jumps.

The Great Expansion
Soon after unifying, the now large and powerful nation would launch an expansion effort, claiming vast amounts of territory in the name of their new High-Emperor, whether or not said territory had native inhabitants. When the Empire would annex said systems and territories, the natives would be given the opportunity to either join the Empire as a protectorate, or be completely annexed as a whole. Over the generations, as Dynasty's came and went, and High-Emperor's passed on, more and more systems would fall prey to the aggressive expansionism of the Tri-Empire, This would lead to severe consequences in galactic wide politics, especially as the Empire would come into conflict with the Crimson Armada early on in Galactic events. This aggressive expansion would eventually lead to the Vianta Incident, when the Empire would attempt to illegally annex a system belonging the Galactic Concordat.

Government and Politics
At its core, the Tri-Empire is ruled by the Duke of Tasia Primus, the Prime Minister of Veysin, and the Legateer of Tenebrae. Each of them deal with and have the final say in specific issues and decisions; no two rulers have a say in the same decision. But the Duke of Tasia Primus is also in most cases either a close relative of the High-Emperor, or the High-Emperor themselves.

While the High-Emperor is the de-facto leader of the whole Tri-Empire, them and their House's governance only extends to about 10 light-years in every direction. Governance within the many systems of the Tri-Empire are done by the many Houses of noble families and their trusted aids and armies. These Houses also elect their own representatives in the Imperial Council. As of 230 ACW, there are at least 20 Houses of Nobility throughout the Tri-Empire, each governing their own territories. House Grdfalla is the current leading Imperial House, lead by High-Emperor Dearnaro Grdfalla, brother of the current Duke of Tasia Primaris.

Religion
On Tasia Primaris, people acknowledged the existence of the Ancient Galactic Empire. They thought their Pantheon of gods saw the greed and lust of the Old Empire and purposefully caused its downfall, as well as the Age of Dissidence. And thus, humanity was wiped out and given a second chance in a new and seemingly hostile galaxy. Thus, the Imperial Trimuative made this idea, called Sakrelism, the state-wide religion. Other religions are also present within the Tri-Empire, as freedom of worship is not as restrictive.